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Vantz Stockwell 84b3f6a061 Synthesize per-level rewards for the Character card
Character XP has no Rewards column, but every level grants skill points
and/or intel points. Synthesize a "Level Reward" perk per level (e.g.
"+1 Skill Point · +10 Intel Points") so the Character card uses the same
unlocked-perks UI as the spec cards. The card header reads "Level Rewards"
instead of "Perks Unlocked" via a new perksLabel prop.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 07:50:20 -04:00
character-builder Synthesize per-level rewards for the Character card 2026-05-23 07:50:20 -04:00
specialization-calculator Add Dune Awakening character builder + initial project scaffolding 2026-05-23 07:30:37 -04:00
.gitignore Add Dune Awakening character builder + initial project scaffolding 2026-05-23 07:30:37 -04:00
README.md Add Dune Awakening character builder + initial project scaffolding 2026-05-23 07:30:37 -04:00

dune-tools

Fan-made tooling for Dune Awakening.

Projects

  • character-builder/ — Vue 3 + NestJS + Valkey app to plan a character (house, class, character XP, 5 specialization tracks, faction standing, skill trees). Shareable via short link. Runs as two Docker containers.
  • specialization-calculator/ — single-file HTML calculator for spec-track XP / quests / days.

Source data

The character builder is built from saved HTML snapshots of dune.gaming.tools that live in sample-data/. That directory is gitignored (~19 MB of raw HTML).

To regenerate character-builder/data/*.json:

  1. Save the relevant pages (right-click → "Save Page As → Web Page Complete") into sample-data/.
  2. From character-builder/, run uv run python3 scripts/extract.py.

The runtime JSON (character-builder/data/*.json) is committed so the app builds without the raw HTML.

Disclaimer

Unofficial fan project. Not affiliated with Funcom or any rights holder.